This game is based on a template source code I bought from the source code store in China. 

China has the biggest Cocos Creator community and this game is built with Cocos Creator v3.1.1 and Typescript.

About the source code and project files, I purchased the multi entity license. By having the license, also double checked with the author, I can use it for any commercial use also can reveal some of the technical details.

  • This HTML5 game can run smoothly on mobile web browsers. The loading is as fast as native mobile game built with Unity.
  • Game can be released on Facebook Instant Game platform, Google Instant Play, Wechat Mini Game platform.
  • Can build a web mobile version and make the package as small as possible with just 1 to 2 levels and use it to make Playable Ads. About playable ads: https://www.facebook.com/business/ads/playable-ad-format Offer people the chance to preview your game right from your ad before they install.

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Stay tuned for more technical posts revealing the implementation details and deconstruction of the game mechanic.  


Camera zoom in effect:

use cocos creator’s animation system to insert key frames and edit the position and rotation property of the camera. Notice the game scene preview in the bottom right corner of the editor.




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